Lead Designer

ROLE  – The primary function of the Lead Designer is to lead and inspire a talented team of game designers to consistently deliver both original and contract projects that are creatively and commercially well received.

RESPONSIBILITIES:

Game and App Design: Take responsibility for the successful design of assigned projects:

  • In conjunction with the Producer, create an overall vision for the project
  • Create projects in conjunction with your design team that are fun for the desired target audience
  • Designs games for the market and not themselves
  • Stays up to date with the current state of game design in the industry
  • Highly knowledgeable of current best reviewed and best selling games
  • Able to effectively communicate their vision for the project to the rest of the team (art, design, code, sound)
  • Solid understanding of core game mechanics and how to incorporate these into the larger project
  • Strong understanding of the current market (free to play, freemium, premium, monetization, retention, etc.)
  • Able to craft well designed apps and games for a variety of genres and demographics
  • Out of the box, innovative approach to design processes

Development Team Interaction

  • Communicate and “sell” artists, programmers, management on your vision and direction
  • Initiate and support an all encompassing, cross discipline creative team environment
  • Have a solid understanding of what is possible artistically and technologically

Documentation

  • Oversee the creation and maintenance of all design-related documentation i.e. Game Design Document
  • Work with the other Leads (Art Director, Producer, Technical Director) to develop project specifications that define the scope of the project, requirements of the prototype, and deliverables of milestones

Staff Support

  • Manage a small team of game designers
  • Complete the performance reviews of team members on time
  • Help settle project-related design conflicts and disputes
  • Ensure that the design team’s work environment is healthy and facilitates a high degree of creativity and productivity

SKILLS                                 

  • Thorough and accurate management and communication
  • Multi tasking: able to design multiple projects across multiple genres
  • Problem solving
  • Strong leadership and delegation skills
  • Solid knowledge of the game design and development process
  • Strong documentation skills
  • Ability to consistently deliver high quality innovative apps and games that make a difference

REQUIREMENTS:                 

  • Minimum of 4 years directly managing a design team
  • Professional experience working in the digital media industry as a Lead or Senior designer at either the developer or publisher level
  • At least 3 AAA released projects (mobile, console, PC/Mac)
  • University degree or equivalent experience

RELATIONSHIPS:                

  • Reports to: Producer
  • Manages: designers

COMPENSATION: 

  • Competitive salary, benefits and stock option package available for the right candidate